
So what was the process of writing in Zelnick like? But then I’d also have to admit I’d never have heard of him if it wasn’t for Boardwalk Empire. I’ll admit I felt a twinge of disappointment when I learned that IP issues meant that Lansky wouldn’t be in the DLC.

I don’t think the same is true of Lansky.” The great benefit of having a character that’s wholly yours, is they become much more ‘the game’ than that fictional character ever could be. “There’s excitement about having people like Capone in the game. We know how these new additions play into Chicago’s ecosystem, but I was interested to know how much the switch from real-life figure Meyer Lansky to the fictional Maxim Zelnick affected the DLC’s direction. Make it Count - the paid portion of the new content - brings with it loan sharking businesses, the new Fixer class, and new boss Maxim Zelnick. “Players really wanted - because the game is part empire builder - a way they could win by using the might of their empire. “It’s an offer they can’t refuse!” says King. There is, I offer, something infinitely more gangster about coaxing your rivals out of town with a big pile of cash rather than a shotgun, anyway. But now you can sign agreements, get the protection treaty, then buy them out.” Diplomacy is now a route to eliminating rivals, rather than just keeping them off your back. If you were signing agreements where you weren’t going to kill them, you weren’t advancing towards victory. “The weakness with diplomacy out of the box was that the objective was to kill everyone. King says the intention here is to give players more options to engage meaningfully with diplomacy to play tall rather than wide. Precinct also offers new win conditions, like the option to buy out your rivals. “It’s not just ‘what do I take?', but 'what opportunities will that offer?'” And more meaningful strategy brings with it more dramatic combat encounters. King describes the new supply lines as adding a “chess-like” layer of decisions. “By collecting them into smaller groups, it becomes a lot easier for players.” “To keep track of the rackets on a neighbourhood level, it was asking a lot,” says King. The addition of territory and supply lines offer a more structured, intermediate layer of empire expansion. Make It Count and Precinct are focused on several core pillars, aiming to both expand the game and distill its occasionally chaotic mash into the fine hooch it was always meant to be. Maxim Zelnek, the new boss coming with the Make It Count DLC Not insultingly, ha! but not leaving any stone unturned.’” "We mean ‘you have screwed up the following things and I am going to describe them to you really well. And I don’t mean the ones that we’re like, ‘this is great, good job guys!’," she explains.

“We cherry picked the most vocal players. In RPS’s review, Tom Senior called it a “game that teeters on the edge of excellence, let down by a few key problems," with bugs and ambitious systems that didn’t always play nice together.ĭetermined to evolve the game in ways that made sense for both themselves and players, the team set-up what Romero calls their community council.

Trying to jump on everything as it comes up: “All hands on deck.” Launch, of course, had its issues. You’d think a big launch on a game like Empire Of Sin might give the team some breathing room. “It was just reaction, reaction, reaction. “When EOS first went out the door, it felt like 4 seconds later somebody discovered a big exploit,” says Romero.
#AL CAPONE EMPIRE OF SIN UPDATE#
Thankfully, the launch of the Make It Count DLC - and the accompanying free Precinct update - has been a lot smoother. “Once we put out the immediate flames, we prioritised feedback,” says Romero “Chris 's hair was fully black when we launched this game.
#AL CAPONE EMPIRE OF SIN PATCH#
It’s no act of Capone-worthy self-mythologising, then, when game director Brenda Romero describes the patch list to me as “monstrous”. There are over 350 of them, from making gangsters less flirty to giving Al Capone his cigar back on the character select screen.

I doubt I’d be much cop at counting cards in Vegas, but I have just counted every single item on the patch notes for Precinct, the latest update for Romero Games’ prohibition-era kingpin sim Empire Of Sin.
